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NPC Generator

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Lvl.
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Advanced [show]


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow shirt with thin brown vertical stripes and red pants. He wears a broad hat to cover his moderate length white hair. This gray eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Blacksmith like his mother before him.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Flaws: Shy. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Lewis Shirley, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Anderton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses like a well dressed Jeweler does. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Jeweler.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Joan Anderton, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has a hunchback. He wears his black hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Knight for hire.

Motivation: Many orcs want him driven away.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Gerard Wentworth, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Mary Leighton, Female Human [Permalink]

Personal [hide]

Description: She wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. She then took over the family business and is one of the better Roofer for hire.

Motivation: To end her boredom; and she is wracked by social anxiety

Flaws: Fearful, Mundane. Bonds: Job, Mentor, Criminal record. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Mary Leighton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Obsidian (14 gp). Violet garnet (600 gp). 1 Thunderstones. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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