Jacoba Van Es, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears silk and lounges about seductively, and her gloved hand is found clutching a halberd. Her long silver hair is drawn into a two foot long braid. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. Jacoba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Flaws: Shy, Hedonist. Bonds: Attractive, Military, Rich. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An abacus with copper, silver and gold markers (50 gp).
Alex Conway, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. His red hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Criminal record, Job. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Rolf Harley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears baggy blue pantaloons and a violet scarf. He wears his chestnut hair down. He has a dull look in his amber eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Fighting. Bonds: Criminal record, Nature, Slave, Adventurer. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Blue star sapphire (1400 gp). Aquamarine (200 gp).
William Copeland, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a violet suit. He wears his blonde hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the old dungeon and found the beat up bow and armor he uses now. He now spends his time doing works of charity.
Motivation: Revenge; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


