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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Flaws: Shy. Bonds: Rich, Criminal record, Religious. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Solomon Tewksbury, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Aquamarine (1200 gp).


Social Check DCs


Norman Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norman was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He became a Shoemaker soon after.

Motivation: He is greedy; and he's looking for his big break

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Norman Quinton, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Hugh Radcliffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan painted combat armor at almost all times. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. He worked as a nervous Marshal and found it very stressful. He struck the Marshal job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Immigrant, Job, Military. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Hugh Radcliffe, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Freshwater pearl (11 gp). Bloodstone (80 gp). Alexandrite (1200 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Griselda Breeden, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a pastel armored body suit, with a simple black line shooting up and back down. Her blonde hair is kept up in a ponytail inside a top hat. Her violet unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the north. Cursed with unlife at a very young age, Griselda has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Griselda Breeden, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 18 (+4)18 (+4)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs

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