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NPC Generator

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Advanced [show]


Hugh Appleton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Bellfounder like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Appleton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)17 (+3) 8 (-1)11 (+0)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Jet (160 gp). Blue star sapphire (700 gp).


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black, dusty cloak. His red hair is lengthy. He has brown eyes and a black hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He was raised in a plains tribe. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Depressed. Bonds: Nature, Adventurer, Enemies. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Don Berkeley, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Emeny Wheatley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. Her auburn hair, when down, is lengthy. She has blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emeny Wheatley, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Gunter Branson, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 9 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 4 Smokesticks. 2 Alchemist’s fire. 4 Acid flasks. 4 Smokesticks.


Social Check DCs

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