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NPC Generator

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Advanced [show]


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Shane was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Shane Westcott, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 pp.


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His auburn hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Family. Occupation: Doctor

Voice: German accent

Attributes [hide]

Balimaar Snowdon, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Joan Adley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her white hair is long and unkept. Her eyes, though not visible through her cowl, are amber.

Personality: She dislikes all the random violence that takes place in the west. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Joan Adley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)8 (-1) 17 (+3)13 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her bastard sword. Her brown hair, when down, is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Vicky was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Vicky Altham, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs

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