Percival Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and expand his business
Flaws: Depressed, Insomniac. Bonds: Job, Mentor, Immigrant. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mary Stanton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears brown painted combat armor at almost all times. Her chestnut hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her music dream.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 10000 cp. 1 Spyglass. 1 Masterwork Artisan’s tools.
Anselm Weld, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Anselm was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Wants to raise his children well; and he is a bit of a kleptomaniac
Flaws: Ugly, Insomniac. Bonds: Criminal record, Adventurer, Family. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Black opal (1300 gp). Black pearl (1100 gp). Banded agate (11 gp).
Aldous Bentham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to get a good night's sleep
Flaws: Insomniac, Depressed. Bonds: Immigrant, Job, Rich. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Blue sapphire (500 gp). Citrine (60 gp).
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