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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Oakley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has gray eyes and a yellow hat with a white feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Merchant business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and many giants want her driven away

Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Ida Oakley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Everly, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)13 (+1) 15 (+2)8 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Fiery yellow corundum (700 gp). Black star sapphire (700 gp). Sard (30 gp). Aquamarine (1600 gp).


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Rich. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Theodoric Rodney, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 7 (-2)15 (+2)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (500 gp). A silver and pearl hairclip (60 gp).


Social Check DCs


Emmeline Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She has done her best to style her chestnut hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants she idolized her mother. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Emmeline Nash, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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