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NPC Generator

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Advanced [show]


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a grey and black handkerchief worn on his left side. He sports a long black beard, and similarly colored long hair. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Military, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Ainsworth, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Alexandrite (700 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Anthony Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears just a tan suit, and his gloved hand is found clutching a nunchaku. He has shaved his head bald. He has blue eyes and a tan hat with a black feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Unemployed, Anthony learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Unemployed.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Anthony Norton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Half-Plate.


Social Check DCs


William Law, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Disease. Bonds: Family, Immigrant, Rich. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

William Law, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Emeny Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her whip ready. Her black hair is singed and shortened. Her ears are large.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emeny Carlisle, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs

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