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NPC Generator

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Advanced [show]


Juliana Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She has a moderate pudge and is not very fit. Her tied-back hair is chestnut. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Marshal again; and wants her loneliness to end

Flaws: Depressed. Bonds: Job, Has a crush, Adventurer, Military. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Juliana Eastaughffe, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)12 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Malachite (10 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Tatum, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is matted, messy, and big. Her ears are large.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her father.

History: When she was but 6 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Egelina took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Egelina Tatum, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Freshwater pearl (15 gp).


Social Check DCs


Anne Hamilton, Female Human [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her blue robe. Her skin is fair and her fingers are delicate and long. Her black hair is cut short. Her eyes are a pleasant gray.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a ruthless business woman, a trait she acquired from her mother.

History: Anne was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered dancing. She struck the Crown-heir job and began her own company from there.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur, Artistic. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Anne Hamilton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Wellington, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her brown hair is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elizabeth was born on a far southern forest where she grew up under the tutelage of her mother, an expert Sculptor. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Elizabeth Wellington, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Rock crystal (50 gp). Jasper (50 gp).


Social Check DCs

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