John Bradley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair and beard is wavy and long. His eyes are likewise violet.
Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Mentor. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Aquamarine (1100 gp).
Roger Shelley, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are blue.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments
History: He was born into a rich family. His psionic abilities were realized during a raid on his village. He hasn't been sleeping well lately.
Motivation: Seeks redemption; and to get a good night's sleep
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (800 gp).
Giselle Cooper, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears blue painted combat armor at almost all times. She has a hunchback. She has silver hair. Her hazel eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Giselle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Giselle was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Giselle's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Giselle and her spouse have recently divorced.
Motivation: To end her boredom; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist, Mundane. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Amber (40 gp). Jade (40 gp). Red garnet (40 gp). Jasper (40 gp).
Avelina Lindsay, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear tan clothing when she does not wear armor. She sports a flattop hair cut. Her eyes are brown.
Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She feels the way she acts is they only way to get by in the world; and someone believes her a fraud
Ideals: Extrovert, Impeccable. Flaws: Impulsive. Bonds: Slave, Enemies. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
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