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NPC Generator

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Advanced [show]


Hugolina Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. With wild golden hair. Her violet eyes are slightly larger than normal.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Crown-heir in town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is unsatisfied with her job

Bonds: Attractive, Job, Military, Family, Adventurer. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Hugolina Eastoft, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 5 (-3)13 (+1) 16 (+3)8 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Joan Cornish, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'7" and wears an entirely brown suit with green socks and a vest with buckled shoes. Her auburn hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.

History: The child of a Spice Merchant, who enjoyed hunting, Joan was taken on many hunting expeditions. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better kind of golem.

Motivation: Further expansion of business; and to reunite with her old friends

Flaws: Impulsive. Bonds: Military, Nature, Adventurer, Job. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Joan Cornish, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Drogo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his brown hair in a flapper bob. His eyes are brown.

Personality: Eccentric and domineering, Drogo will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Drogo was raised in a hard working conservative environment. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Drogo Tewksbury, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: PTSD. Bonds: Immigrant, Criminal record, Rich, Enemies. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Branson, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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