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NPC Generator

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Advanced [show]


Griselda Springfield, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She sports tan clothing, slightly heavier than average wear. Her brown hair is styled in orderly dreadlocks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter father left her crippled. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Banker and was forced into it by her family.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Griselda Springfield, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Hugolina Harlow, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. She has wavy golden hair. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can't help but pocket interesting objects she comes across

History: She got into the Carpenter business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime she has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and expand her business

Ideals: Athletic. Flaws: Terse. Bonds: Criminal record, Job, Adventurer. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Hugolina Harlow, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. Beneath his clothing is a huge mess of scar tissue. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Sailor. He is lazy, self-centered, vain, and jealous.

History: Born to a Junk Dealer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Selfish. Bonds: Slave, Job, Poor. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Charles Marley, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears blue trousers with grey and tan striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aldous took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Enemies, Adventurer. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Brixton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs

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