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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Miles Webley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he tends to wear a large green jacket. His tied-back hair is chestnut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Miles Webley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 15 (+2)18 (+4)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy blonde beard and wild blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Adventurer, Mentor. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Conway, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Mary Allerton, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to loving parents in a slum to the west. In her 16th year, her parents were killed by a gnolls raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Poor. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Mary Allerton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His white hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

John Barlow, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs

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