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NPC Generator

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Advanced [show]


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small forest village. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Insane, Shy. Bonds: Nature. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Dean Reed, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Avelina Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a deerstalker hat to hide her balding. Her green eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Avelina Beckwith, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Malachite (9 gp). Freshwater pearl (9 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Margery Hampton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears tan cloth garments or leather armor, marred by chocolates. Her golden hair is long and unkept. Her violet unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Margery Hampton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky white painted plate armor. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Banker.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Ugly. Bonds: Poor, Job, Military, Family. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Hartford, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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