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NPC Generator

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Advanced [show]


Vicky Marlee, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is cut short. This brown eyed easterner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vicky took refuge in the old dungeon and found the beat up falchion and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature, Adventurer. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Vicky Marlee, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bricklayer. He carries a battered club and tarnished shield as well. He sports a long auburn beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Thomas was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Professionalism. Flaws: Disease, Selfish, Insomniac. Bonds: Immigrant. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Remington, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nicholas Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted martial powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Halsey, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Rhodochrosite (15 gp). Smoky quartz (60 gp). Carnelian (60 gp). 1 Minor magic item.


Social Check DCs


Ermina Astley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She is typically in her Spy uniform. She has a hunchback. She wears a deerstalker hat to cover her moderate length white hair. Her violet eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.

History: Ermina was raised in a hard working conservative environment. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Ermina Astley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs

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