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NPC Generator

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Advanced [show]


Susannah Fidget, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has wavy white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Insomniac, Antagonistic. Bonds: Rich, Slave, Family. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Susannah Fidget, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold York, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His silver hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Flaws: Greedy, Shy, Disease. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Arnold York, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 15 (+2)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Alexandrite (1100 gp). Eye agate (4 gp). Tourmaline (50 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Gilbert Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting blue shirt and pants. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Insomniac, Fearful. Bonds: Immigrant, Enemies. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Gilbert Marlowe, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His golden hair is still thick. He has blue eyes and a white hat with a green feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Tattersall, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Golden yellow topaz (1500 gp). Freshwater pearl (11 gp). 1 Superior lock. 1 Average lock.


Social Check DCs

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