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NPC Generator

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Advanced [show]


Kody Wellington, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His chestnut hair is greasy and uncared for. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Barkeep in town.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Kody Wellington, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a cross scrunchie. This gray eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Adelard Sutton, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Peyton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her chestnut hair is well kept. Her brown eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has money and likes to spend it; and she is content

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Eva Peyton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Millicent Altham, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is cut short. Her amber eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Millicent studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Optimist, Fighting, Gifted. Bonds: Nature, Criminal record. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Altham, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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