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NPC Generator

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Advanced [show]


Agatha Pickering, Female Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman wears a faded coat and loose pants complete with Stetson hat. Her hair is always cut to a buzz. She has a dull look in her green eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Insomniac, Depressed. Bonds: Adventurer. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Agatha Pickering, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Insight +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Herleva Watson, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her brown hair is styled in orderly dreadlocks. Her skin is flawless and her blue eyes scan people very quickly.

Personality: While she acts the brute, she is far gentler than she would appear. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Herleva Watson, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Alice Shirley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her black hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich western family. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Alice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alice Shirley, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Black pearl (1300 gp). Chalcedony (40 gp). Jasper (40 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has a crush on the local dyer

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Thomas Snape, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Star ruby (800 gp). Blue quartz (15 gp). Azurite (15 gp). 1 Good lock. 1 Magnifying glass. 1 Climber’s kit. 1 Crowbar.


Social Check DCs

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