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NPC Generator

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Advanced [show]


Eloise Everly, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is still thick. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Knight in town.

History: She was born in the west. While studying, she fell in love. They married and had a son. She has achieved small success as a Knight.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Fighting. Bonds: Job, Immigrant, In love, Family. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Eloise Everly, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Manfred hails from a village terrorized by gnolls. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he wants revenge against gnolls

Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Manfred Fidget, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)14 (+2) 7 (-2)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Slave, Nature, Criminal record. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gerald Deighton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs


Beatrice Blyth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large grey jacket. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Beatrice grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Beatrice Blyth, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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