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NPC Generator

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Lvl.
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Advanced [show]


Alice Acton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. When Alice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Money/treasure; and to reunite with her absent mother

Ideals: Disciplined. Flaws: Hedonist. Bonds: Military, Family, Rich. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Alice Acton, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man tends to wear a large green jacket. He wears a broad hat to hide his balding. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Diggory Vance, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)6 (-2) 15 (+2)8 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3 Holy water. 3 Thunderstones. 1 Smokesticks.


Social Check DCs


Millicent Shelby, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. Her hair is cut close to her head. She has green eyes and a tan hat with a blue feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and to unite with her sister

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Family, Military. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Millicent Shelby, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Malachite (13 gp). Bloodstone (40 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a yellow cloak and cross-gartered blue stockings. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Many drow want her driven away; and to prove her worth to the world

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Immigrant, Enemies. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Emmeline Mitchell, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Brown-green garnet (130 gp). Peridot (70 gp). Star ruby (500 gp).


Social Check DCs

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