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NPC Generator

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Advanced [show]


Gerald Thorpe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is red and very short. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Gerald Thorpe, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills History +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 3 Antitoxin. 1 Everburning torch. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting violet shirt and pants. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Banker

Voice: Slurs words

Attributes [hide]

John Beitz, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills History +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Conrad Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His auburn hair is knotted and matted. He wears a mask on his face.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Sculptor.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Conrad Halsey, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long pastel pants that bunch up around his shoes, and he perpetually has his greatsword ready. His chestnut hair, when down, is lengthy. He is baby faced.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands; and to find somewhere to settle down

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Diggory Ansley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)17 (+3) 12 (+1)8 (-1)
Skills Arcana +6, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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