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NPC Generator

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Advanced [show]


Helen Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She is harsh and unforgiving.

History: Helen was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Helen Tatum, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Moss agate (4 gp).


Social Check DCs


Mary Washington, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. Her black hair is lengthy and is close to two feet long. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: Born to a Mayor, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Poor. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Mary Washington, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Peridot (20 gp). Hematite (11 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Kimberly, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is renowned for her bright tan dresses and hats. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling gray eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A powerful wizard made her what she is. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After months of barely getting by, Millicent managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Flaws: Antagonistic, Insane. Bonds: Criminal record, Mentor, Rich, Slave. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Millicent Kimberly, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Deep green spinel (110 gp).


Social Check DCs


Joan Gresham, Female Human [Permalink]

Personal [hide]

Description: A 4'11" western woman, she is wearing colorful clothing, dressed as a Laborer. Her hair is black, silky, and of moderate length. Her brown eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a laborer and was forced into it by her family

Ideals: Artistic. Bonds: Attractive, Immigrant, Religious, Rich, Family. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Joan Gresham, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)19 (+4) 11 (+0)10 (+0)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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