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NPC Generator

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Advanced [show]


Emeny Davenport, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is covered beneath a completely black helmet.

Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the east, but her parents moved at a very young age to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Emeny Davenport, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Everard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He keeps his auburn hair in a pixie cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Persistence, Artistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Everard Tinley, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Racist. Bonds: Poor, Family. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Hugh Hampton, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He sports a flattop hair cut. He has amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Terse. Bonds: Military, Rich. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Landon, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Solid gold idol (1100 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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