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NPC Generator

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Advanced [show]


Sarah Hale, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a pastel and white handkerchief worn on her right side. Her silver hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a gardener and was forced into it by her family

Ideals: Justice. Flaws: Antagonistic. Bonds: Religious, Family, Adventurer. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Hale, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sarah Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is a Succubi in disguise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Assassin, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and she would like to get married and retire

Ideals: Professionalism. Flaws: Emotional. Bonds: Adventurer, Family, Has a crush. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Sarah Winthrop, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Branson, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear black tank tops with blue skirt. She keeps her long golden hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.

History: Emmeline was raised in a hard working conservative environment. In her youth she was a Ruler, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Disease, PTSD. Bonds: Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Emmeline Branson, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rhodochrosite (14 gp). Lapis lazuli (14 gp). Aquamarine (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a detective and was forced into it by his family

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Nature, Family. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Charles Anderton, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Alexandrite (400 gp). Red-brown spinel (90 gp). Aquamarine (400 gp).


Social Check DCs

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