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NPC Generator

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Advanced [show]


Beatrice Hornsby, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Soapmaker. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Soapmaker business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Beatrice Hornsby, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Stealth +6, Survival +7
Senses Passive Perception 14
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp.


Social Check DCs


Oriel Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and regain custody of her daughter

Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Oriel Bentham, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 2 Thunderstones. 3 Smokesticks.


Social Check DCs


Giselle Morley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: Born in the south her family was never financially stable. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Giselle Morley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Cory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with tan slacks. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has never given up on his writing dream.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Job, Enemies. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Cory Gladstone, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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