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NPC Generator

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Advanced [show]


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His head has been shaved. He wears large thick round spectacles.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Anderton, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a scythe. His chestnut hair is lengthy and is close to two feet long. This hazel eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Disciplined, Entrepeneur. Flaws: Secretive. Bonds: Poor, Job. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Randal Hartford, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 7 (-2)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Hunter Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears pastel painted combat armor at almost all times. His tied-back hair is black. His eyes, though not visible through his cowl, are hazel.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Garfield, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 8
Languages Common, Aquan, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Fiery yellow corundum (1300 gp). Bloodstone (50 gp).


Social Check DCs


Sybil Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a skull on it. Her chestnut hair is smooth and relatively long. Her eyes are violet and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Sybil Davenport, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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