Isabella Carlton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses in brown turtlenecks beneath a blue coat with pastel slacks. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She dislikes all the random violence that takes place in the north. She is able to fit into much smaller and tighter spaces than normal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She was granted martial powers by her dying sister.
Motivation: She wants revenge against dire rats.
Ideals: Pacifist, Gifted. Flaws: Insomniac. Bonds: Slave, Enemies. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp.
Galiena Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a brown vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. Her hair is always cut to a buzz. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.
History: She was born at the edge of vast mountains. Galiena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Shirley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan shirt with thin green vertical stripes and violet pants. Her auburn hair is greasy and uncared for. Her blue eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Courier, Oriel learned a great deal about her father's area of expertise. Oriel was born on a far southern island where she grew up under the tutelage of her father, an expert Courier. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Job, Immigrant. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Smoky quartz (80 gp). Deep green spinel (80 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Middleton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, tan shirt, and black tie. He is portly but not overly obese. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Masseuse, Gilbert learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Masseuse.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Red garnet (130 gp). Red-brown spinel (130 gp). Banded agate (15 gp).
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