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NPC Generator

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Advanced [show]


Avelina Gracey, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she is typically in her Shoemaker uniform. Her blonde hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family.

Ideals: Disciplined, Fighting. Flaws: Selfish. Bonds: Job, Family. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Avelina Gracey, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Patrick Conway, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown broad hat and brown clothes. His hair is brown and curly. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Patrick Conway, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). 1 Buckler. 1 Half-Plate.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His head has been shaved. His eyes are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Don Hampton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Geva Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the north, but her parents moved at a very young age to the south. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero

Flaws: Insane. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Geva Lincoln, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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