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NPC Generator

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Advanced [show]


Roger Reid, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, tan, dusty cloak. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Roger was born in the north. At a young age he loved to build and create. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Roger Reid, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a simple red robe with black stripes complete with hood. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Adam was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Extrovert, Persistence. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Adam Brandon, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)11 (+0) 18 (+4)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Smoky quartz (60 gp). Lapis lazuli (6 gp). Silver pearl (70 gp). 1 Minor magic item.


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. One day when Norman was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Norman was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and marry his sister to traveling adventurers

Ideals: Joker, Justice, Logical. Flaws: PTSD. Bonds: Family. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Norman Emsworth, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Carnelian (20 gp).


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: Born to a Ruler, his father struggled to pay the bills. A gifted student he started as a Ruler, but he got bored and became a Barber. He now owns his own business.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Disciplined, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Barber

Voice: Raspy

Attributes [hide]

Kyle Barney, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 19 (+4)18 (+4)
Skills Athletics +3, Performance +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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