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NPC Generator

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Lvl.
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Advanced [show]


Yvonne Acton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her hair is brown, silky, and of moderate length. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Jeweler. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Sculptor, but she got bored and became a Jeweler. She has worked as a Jeweler like her mother before her.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Yvonne Acton, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Adelaide Royal, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light green in addition to tight pants. She is muscular with a powerful set of arms. Her moppish brown hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Performer, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and she's in love

Ideals: Philantrophist, Persistence. Bonds: Job, Poor, Has a crush. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Adelaide Royal, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 15 (+2)6 (-2)
Skills History +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Elizabeth Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair, while still mostly brown, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Forgetful. Bonds: Poor, Mentor. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Elizabeth Warwick, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Shelby, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. She has a moderate pudge and is not very fit. She has styled her white hair well, parting it to the left. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Sold as a small child to a slaver, Juliana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Juliana Shelby, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Jasper (60 gp).


Social Check DCs

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