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NPC Generator

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Advanced [show]


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Lazy, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Drogo Badger, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Law, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg

Flaws: Insane, Shy, Mundane. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Eleanor Law, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. Violet garnet (600 gp). Moonstone (30 gp).


Social Check DCs


Ahlyssa Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an entirely white suit with tan socks and a vest with buckled shoes. She is bald on top and has large blonde tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Human culture. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a mountains tribe. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Human compassion; and she feels threatened by others

Ideals: Gifted. Flaws: Ugly, Racist, Fearful. Bonds: Nature. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Ahlyssa Beitz, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 18 (+4)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Black velvet mask with numerous citrines (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Breastplate.


Social Check DCs


Giselle Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. She has wavy red hair. Her eyes are gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a great chef.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Giselle Kinsley, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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