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NPC Generator

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Advanced [show]


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His chestnut hair is long and unkept. He has gray eyes and a white hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lance was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Enemies, Military. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Bradly, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Susannah Palomarez, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her red hair is slicked back into a classic pompadour. Her amber eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Shoemaker father left her crippled. After a long history of fighting, Susannah and her spouse have recently divorced.

Motivation: To protect her home; and to clean up the streets

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Guardian. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Susannah Palomarez, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Millicent Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her golden hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Fighting, Gifted, Logical. Bonds: Adventurer. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Millicent Hadlee, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: Tim was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Fortune-teller soon after.

Motivation: Further expansion of business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Tim Marston, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 13 (+1)7 (-2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Darkwood Buckler. 1 Full Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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