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NPC Generator

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Advanced [show]


Vicky Colby, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Vicky began to lead the lost caravan. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Enemies, Religious. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Vicky Colby, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)13 (+1) 6 (-2)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Her brown hair is knotted and matted. Her eyes are hazel and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 13th year, her parents were killed by a drow raid, leaving Agatha alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: Many drow want her driven away; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Gifted. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Agatha Sherwood, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Jane Thorpe, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tattered old clothes. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Cook, her father struggled to pay the bills. After coming to the age of reason, Jane took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She wants revenge against giants.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Jane Thorpe, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 6 (-2)9 (-1)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (70 gp). Jasper (60 gp). Moss agate (13 gp). Sardonyx (60 gp).


Social Check DCs


Giselle Tattersall, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She has a large black mantle and cape that has been intricately interwoven into her white robe. Her brown hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Giselle is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the east was not economically sound they moved to her current location. She was granted necromantic powers by her dying brother.

Motivation: Human compassion.

Ideals: Opinionated, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Giselle Tattersall, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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