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NPC Generator

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Advanced [show]


Anselm Redfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His hair is long and white with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Anselm Redfield, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Aldous Emsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has wavy white hair. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aldous took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Shy. Bonds: Nature, Adventurer, Rich. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Emsworth, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Alice Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She wears silk and lounges about seductively. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Knight mother left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Slave. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Alice Wellington, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Gentry, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. Her skin is also unnaturally pale. Her moppish golden hair is in a traditional bowl cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 3 years old her parents immigrated from the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted martial powers by her dying sister.

Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world

Ideals: Philantrophist, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Eloise Gentry, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 6
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 11 (+0)14 (+2) 14 (+2)5 (-3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d4-1, Ranged -1 / 2d4-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (12 gp). Golden pearl (140 gp). Tiger eye turquoise (12 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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