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NPC Generator

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Advanced [show]


Percival Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bounty Hunter does. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Percival was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Fisher again; and retire the richest man in the east

Ideals: Justice, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Percival Dumph, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is auburn and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Alex Marlee, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Elizabeth Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dark leathers with embroidery. She has a very tight haircut. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Interpreter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Family. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Elizabeth Chatham, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 7
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Deep blue spinel (200 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Hadley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman prefers to wear brown clothing when she does not wear armor. Her chestnut hair is matted, messy, and big. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Matilda was raised in a hard working conservative environment. She has had some formal painting training, and achieved minor success. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Joker, Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Matilda Hadley, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Chain shirt.


Social Check DCs

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