Ida Browning, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear blue tank tops with black skirt. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Cocky and sure of herself, she believes she is the best Knight born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ida has worked very hard to control her curse. She struck the Knight job and began her own company from there.
Motivation: Expand her business; and further expansion of business
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (1300 gp). Blue quartz (9 gp). Deep blue spinel (1300 gp). 1 Minor magic item.
Dustin Deighton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. His eyes, though not visible through his cowl, are gray.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: When he was but 7 years old his parents immigrated from the east. Dustin was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mayor. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Racist, Addict. Bonds: Immigrant, Criminal record. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Red garnet (130 gp). Citrine (40 gp). Golden yellow topaz (1600 gp). Bloodstone (40 gp). 1 Minor magic item.
Matilda Hackney, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly brown, has prominent grey streaks. She has several tiny topaz earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She now owns her own business.
Motivation: To end her boredom; and she has money and likes to spend it
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, In love, Immigrant, Job. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. Jasper (40 gp). Freshwater pearl (11 gp). Jet (160 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Robert Gracey, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his club ready. He wears a feathered hat to cover his moderate length red hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Rich purple corundum (1400 gp). Moss agate (14 gp). Fiery yellow corundum (1400 gp). Brown-green garnet (60 gp). 1 Minor magic item.
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