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NPC Generator

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Advanced [show]


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He feels kind of lost in life; and to settle down with his crush

Ideals: Disciplined, Gifted, Artistic. Bonds: Poor, Mentor. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Gunter Asheton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)9 (-1) 12 (+1)5 (-3)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Avelina Everleigh, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair has been sun bleached extensively. She has gray eyes.

Personality: She is very quiet and rarely speaks above a whisper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants to get laid; and to reunite with her absent father

Flaws: Shy. Bonds: Family, Immigrant, Adventurer, Has a crush. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Avelina Everleigh, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Sardonyx (20 gp).


Social Check DCs


Juliana Kendall, Female Human [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She is bristling with hidden weapons, mostly whips and rapiers. Her hair is long and black with streaks of golden, and is pulled back with small green clips. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a white middle class family as the only child. Her first spouse was a Dilettante, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.

Motivation: She is content; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated, Justice. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Juliana Kendall, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Moss agate (14 gp). Aquamarine (1000 gp). Jet (140 gp). Chrysoprase (20 gp).


Social Check DCs


Mary Blyth, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and white skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her brown hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Many illithids want her driven away; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Enemies, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Mary Blyth, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Average lock. 1 Climber’s kit. 1 Bullseye lantern.


Social Check DCs

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