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NPC Generator

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Advanced [show]


Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a black collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. She has a long brown ponytail with little hanging trinkets. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Fortune-teller. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south to a Fortune-teller, Sarah learned a great deal about her mother's area of expertise. A few years later when the north was not economically sound they moved to her current location. She became a Fortune-teller soon after.

Motivation: Sabotage a competitor; and her religion dominates her actions

Bonds: Poor, Immigrant, Job, In love, Religious. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Sarah Skelton, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 11 (+0)16 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Emerald (1500 gp). Blue quartz (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Margery Wellington, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greatsword. Her hair is always cut to a buzz. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Addict, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Stutters

Attributes [hide]

Margery Wellington, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs


Oriel Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and grey robe with the hood down. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her violet eyes peer out from beneath her deerstalker tan hat.

Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east, but her parents moved at a very young age to the west. Like her father and her sister before her, after school she went straight into learning to become a Server. She got away from her former life and has fallen to alcoholism.

Motivation: She is content; and she'd like to take her coworkers down a peg

Flaws: Addict, Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Thorpe, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Emerald (500 gp). Star ruby (500 gp).


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He has wavy white hair. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

John Ashton, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Cloth of gold vestments (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item.


Social Check DCs

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