Kassoon
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NPC Generator

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Advanced [show]


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise violet.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Armorer.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Guy Willoughby, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Kyle Haley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears tattered old clothes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, In love. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Kyle Haley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)7 (-2) 16 (+3)17 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Lewis Darlington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mortician.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Hedonist. Bonds: Slave, Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Darlington, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Freshwater pearl (10 gp). Jet (160 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Beitz, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Detective. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is long and red with streaks of black, and is pulled back with small green clips. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She enjoys reading and quiet.

History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Addict, Insane. Bonds: Job, Rich. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Egelina Beitz, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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