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NPC Generator

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Advanced [show]


Gerard Trollope, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Secretive, Depressed. Bonds: Rich, Military, Adventurer. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Gerard Trollope, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Gomory Reed, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is white and curly. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: He was raised in a island tribe. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Gomory Reed, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Amber (140 gp). Blue quartz (6 gp). Star ruby (1300 gp).


Social Check DCs


Melissa Royal, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Brewer. She keeps her long chestnut hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Brewer business at a young age. Melissa was born on a far western mountains where she grew up under the tutelage of her father, an expert Brewer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Melissa Royal, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Solid gold idol (1000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item.


Social Check DCs


Jane Marlee, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and tends to wear a large tan jacket. Her skin is also unnaturally pale. She has done her best to style her white hair to look like a famous performer. This blue eyed southerner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: The child of a Bellfounder, who enjoyed hunting, Jane was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jane took refuge in the large cave and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants a kiss.

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Jane Marlee, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs

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