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NPC Generator

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Advanced [show]


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His golden hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Guy never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Guy Haley, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Aldous Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: The child of a Mortician, who enjoyed hunting, Aldous was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Optimist. Bonds: Slave, Nature, Adventurer. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Home, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 6 (-2)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Rich purple corundum (400 gp). 1 Minor magic item.


Social Check DCs


Maynild Abram, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in an above average manner. Her golden hair, when down, is lengthy. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maynild is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Maynild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Maynild decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Mundane, Disease. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Maynild Abram, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Bloodstone (40 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Red spinel (70 gp). 1 Minor magic item.


Social Check DCs


Simon Nash, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Simon was born on a far western forest where he grew up under the tutelage of his father, an expert Bather. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Simon Nash, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)6 (-2) 9 (-1)11 (+0)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Amethyst (80 gp). Carnelian (40 gp). Chrysoberyl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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