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NPC Generator

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Lvl.
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Advanced [show]


John Langston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. His silver hair is knotted and matted. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the east. John was born on a far eastern desert where he grew up under the tutelage of his father, an expert Painter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Terse, Insomniac. Bonds: Immigrant, Job. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

John Langston, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Don Emsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears pastel cloth garments or leather armor. His hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Professionalism. Flaws: Insomniac. Bonds: Attractive. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Don Emsworth, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Alexandrite (1600 gp).


Social Check DCs


Drogo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Drogo Willoughby, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Sarah Acton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey tunic with yellow highlights, and long blue pants that bunch up around her shoes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are violet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she has decided she is irredeemable

Ideals: Athletic, Philantrophist. Flaws: Disease, Fearful. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Sarah Acton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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