Vicky Stratford, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple yellow line shooting up and back down. She is physically well-built. She wears her golden hair down. Her ears are large.
Personality: Vicky is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 2 Thunderstones. 3 Smokesticks.
Alice Ansley, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a red poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut jaggedly and amateurishly. She has several tiny opal earrings on each ear.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Alice hails from a village terrorized by drow. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Justice. Bonds: Slave, Rich, Attractive, Enemies. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate.
Randal Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and tan handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized opal on his right hand. His blonde hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.
Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Unemployed, Randal learned a great deal about his mother's area of expertise. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Randal's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: To be a Brewer again; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Egelina Stanton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a violet armored body suit, with a simple green line shooting up and back down. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She feeds upon the attention of others.
History: She was born the only child of a wealthy merchant. Through the years after Egelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Egelina's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 70 pp. Black pearl (1200 gp). Amber (120 gp). Smoky quartz (50 gp). Aquamarine (1200 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

