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NPC Generator

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Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Human compassion.

Flaws: Racist. Bonds: Religious, Poor. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Randal Van Es, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Chrysoberyl (130 gp). Amber (130 gp). Amethyst (130 gp).


Social Check DCs


Ahlyssa Windsor, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin violet vertical stripes and pastel pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair down. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ahlyssa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She wants revenge against orcs; and revenge

Flaws: Selfish. Bonds: Attractive, Enemies, Military. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Ahlyssa Windsor, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp.


Social Check DCs


Isabella Tickle, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her blonde hair is wavy and long. Her hazel eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Isabella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure; and she is greedy

Flaws: Depressed, Shy. Bonds: Rich, Guardian, Military, Family. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Isabella Tickle, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Banded agate (8 gp). Citrine (50 gp).


Social Check DCs


Agnes Davenport, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Agnes grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Agnes Davenport, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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