Gerard Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Gerard was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister
Ideals: Professionalism. Flaws: Insane, Addict. Bonds: Family, Criminal record. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1000 sp. Moonstone (80 gp). Peridot (80 gp). Lapis lazuli (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.
Odo Read, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. With bright brown hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of brigands once and for all.
History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Ugly, Addict. Bonds: Enemies, Mentor, In love. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Rich purple corundum (1000 gp). Hematite (13 gp).
Hadwisa Cason, Female Human [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Detective does. She has a penchant for wearing a ring with an oversized opal on her right hand. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her face is covered beneath a completely black helmet.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Mason, but she got bored and became a Detective. She has worked as a Detective like her mother before her.
Motivation: To be a Mason again; and she is greedy
Ideals: Optimist, Entrepeneur. Bonds: Job, Rich. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Alexandre Mitchell, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears his silver hair down. His blue eyes peer out from beneath his small pastel hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alexandre was born on a far western plains where he grew up under the tutelage of his father, an expert Weaver. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Persistence, Philantrophist, Gifted. Bonds: Immigrant. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 4 (-3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1000 sp.
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