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NPC Generator

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Advanced [show]


Isabella Stanford, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise violet.

Personality: Calm and collected, she is a well trained Fortune-teller. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her father. Isabella was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Philantrophist, Fighting. Bonds: Poor, Job, Religious. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Isabella Stanford, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are violet and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Balimaar Davenport, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp.


Social Check DCs


Sarah Gracey, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her hair is short and white. She has a dull look in her hazel eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She would rather hide behind her crafts than deal with other people.

History: Sarah was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Sarah Gracey, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Attractive. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Bentham, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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