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NPC Generator

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Advanced [show]


Emmeline Paxton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears yellow painted combat armor at almost all times. She wears her white hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by drow. Emmeline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Emmeline Paxton, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Deep green spinel (110 gp). Black pearl (300 gp). Amber (110 gp).


Social Check DCs


Solomon Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light green in addition to tight pants. He is an epitome of beauty. His tied-back hair is golden. His eyes are brown and catlike.

Personality: He speaks before he thinks and is too direct. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Solomon hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his sister to traveling adventurers

Flaws: Impulsive, Hedonist. Bonds: Attractive, Enemies, Criminal record, Family. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Solomon Stanford, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +7, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Sage uniform. He wears his golden hair down. His eyes, though not visible through his cowl, are amber.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small mountains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Sailor again; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Job, Religious, Nature, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Guy Nash, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear tan tank tops with violet pants. His hair is always cut to a buzz. This blue eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Flaws: Shy, Disease. Bonds: Adventurer, Family, Religious. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Kody Winterbourne, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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