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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cecily Wheatley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her brown hair is cut short with large spiked bangs in the front. She has several tiny sapphire earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A powerful necromancer made her what she is. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Immigrant, Rich, Guardian, Mentor. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Cecily Wheatley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Elysande Kensley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her long brown hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Elysande was left her mother's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 11 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Immigrant, Military. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Elysande Kensley, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Pink pearl (120 gp). Banded agate (11 gp). White pearl (120 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to human people

Ideals: Athletic, Gifted. Flaws: Hedonist, Racist. Bonds: Nature. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Marlee, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Odo Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: Born in the north to a Carpenter, Odo learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Attractive, Job, Family, Debt. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Browning, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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