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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. His black hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Aldous Law, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 10 (+0)5 (-3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His red hair has been sun bleached extensively. This blue eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Guy Yardley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Kelsey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of western immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and she has decided she is irredeemable

Bonds: Immigrant, Attractive, Job, Enemies, Criminal record, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Kelsey, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 8 (-1)8 (-1) 12 (+1)16 (+3)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Marley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Richard hails from a village terrorized by brigands. After coming to the age of reason, Richard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Richard Marley, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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