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NPC Generator

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Advanced [show]


Hadwisa Darlington, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is white and curly. Her eyes are a pleasant hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Junk Dealer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Hadwisa Darlington, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Fire opal (1100 gp). Moonstone (30 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Easton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, William and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, William discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. William fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Disease. Bonds: Poor, Adventurer, Slave. Occupation: Spy

Voice: Low range voice

Attributes [hide]

William Easton, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Oriel Gentry, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. With wild golden hair. Her eyes are amber and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Oriel was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Miner.

Motivation: To be a Baker again.

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Job. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Oriel Gentry, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Athletics +5, Nature +6
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Black opal (1500 gp). Jasper (70 gp). Red spinel (140 gp). Tourmaline (140 gp). 1 Minor magic item.


Social Check DCs


Trym Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His long black hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Optimist, Logical. Flaws: Addict. Bonds: Adventurer. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Trym Shelly, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 8
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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